Craps Hard 6 Payout
It’s no surprise that multitudes of strategies have been developed around place betting the (6) & (8) as these numbers give the craps player one of the be best advantages of beating the casinos.
First of all, both the (6) and the (8) are the numbers likely to roll most often, next to the (7). There are 5 ways to roll (6), 5 ways to roll an (8), and 6 ways to roll a (7).
I've been reading a manuel on dealing craps. I thought it stated odds as follows: odds payout on 4 & 10 at odds bet plus 100% bonus (2:1). 5 and 9 payout as odds bet plus 50% bonus. 6 and 8 as odds bet plus 20%. I'm very new to the 'dealing side of craps. Actually I don't play that often, living in Montana. Craps Hard 6 Payout, play-online-slots-games-2020, world star poker online, free, tropicana showroom tropicana casino & resort atlantic city nj. Craps are a 2, 12, or 3 total on two dice. That is 4 chances in 36 (1-1, 6-6, 1-2, 2-1) or 1 chance in 9. The true odds are 8-1, but the payout is only 7-1 giving the house an 11.1% advantage. Wanna know how craps pros make money on hard way bets? The true odds of the hard 6/8 are 10:1 but the payoff is only 9:1, giving the casino a 9% edge. And the true odds on the 4/10.
It doesn’t stop there. Here’s are some more advantages of Place Betting the (6) and/or (8).
- Place Bets only need to be hit once to win, versus a Pass Line or Come Bet, which needs to be hit twice
- The payout on a Place Bets exceeds that of Pass Line or Come Bets at lower betting levels
- It takes approximately 5X odds before the benefits of PL/Come Bets exceed that of Place Bets
- Place Bets can be made or taken down at any time the player wants versus PL/Come bets which are contract bets
- The player controls the numbers that are bet, versus the roll of the dice being the determining factor
- Already mentioned, the (6) and (8) are most likely to be rolled aside from the (7)
- Betting both the (6) and (8) gives you a 10 to 6 advantage of one of your numbers hitting before the (7)
- The house edge on place betting the (6) or (8) is only 1.52%, one of the lowest on the table
If the toolbox of strategies you bring to the craps tables does not include a (6) and (8) strategy, then it might be time to find one that works for you.
We’ll cover a few of the most popular, and some not-so-popular 6/8 strategies for you to assess and possibly include in your own repertoire of strategies.
Secrets Tip – Never bet the Big 6 or Big 8 located at the corners of the table. They carry a 9.09% House Edge versus Place Betting the same numbers for a 1.52% House Edge.
All examples include betting both the (6) and (8) on a $10 minimum craps table.
6 & 8 Collect and Press
- Place Bet both the (6) and (8) for $12 each (Total $24)
- Take these steps on the (6) and (8) independently
- 1st Hit – Collect and rack the $14 in winnings (you now only have $10 of your money at risk)
- 2nd Hit – Press your bet to $24
- 3rd Hit – Collect and rack the $28 in winnings (now your up $20)
- 4th Hit – Press your bet to $48
- From here, you can either continue alternately ‘collecting’ and ‘pressing’ your bets through the end of the roll or take down your bets at any point in the progression you want.
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6 & 8 One Unit Continuous Press
- Place Bet both the (6) and (8) for $12 each (Total $24)
- Take these steps on the (6) and (8) independently
- 1st Hit – Win $14 – Press your bet by $6 to $18 (collect & rack $8)
- 2nd Hit – Win $21 – Press your bet by $6 to $24 (collect & rack $15)
- 3rd Hit – Win $28 – Press your bet by $6 to $30 (collect & rack $22)
- 4th Hit – Win $35 – Press your bet by $6 to $36 (collect & rack $29)
- Either continue to press one unit each time one of your numbers hits, or take down one or both of your bets at any point you want.
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6 & 8 – $72 Regression
- Place Bet both the (6) and (8) for $36 each (Total $72)
- 1st Hit – Win $42
- Immediately take both the (6) and (8) down to $12 each
- You’re now positive $18 and only have casino winnings on the table
- Use the (6) and (8) Collect and Press for the remainder of the shooter’s roll
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6 & 8 – 1-3-2-6 Positive Progression Strategy
- Place Bet both the (6) and (8) for $12 each (Total $24)
- Take these steps on the (6) and (8) independently
- 1st Hit – Win $14 – Drop $10 and press the bet to $36 (Net winnings = -$34)
- 2nd Hit – Win $42 – Drop your bet to $24 (Net winnings = $18)
- 3rd Hit – Win $28 – Drop $60 and press your bet to $72 (Net winnings = $0)
- 4th Hit – Win $84 – Take all bets down (Net winnings = $168)
- After taking your bets down and collecting your net winnings of $168, you can wait for the shooter’s roll to end or decide to start the betting progression over.
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6 & 8 – $48 Hit and Spread
- Place Bet both the (6) and (8) for $24 each (Total $48)
- 1st Hit – Win $28
- Immediately take the (6) and (8) down to $12 each
- Add the (5) and (9) for $10 each
- After the 1st Hit, you’ll now have 4 inside numbers covered for a $16 investment.
- Utilize a collect and press strategy for the remainder of the roll.
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6 or 8 – Low Roller Inside Spread
- Place the (6) or (8) for $12 (Total $12)
- 1st Hit – Win $14 – Rack $2 and place the opposite number for $12 (Net = -$10)
- 2nd Hit – Win $14 – Collect and rack $14 (Net winnings = $4)
- 3rd Hit – Win $14 – Rack $4 and place the (5) or (9) for $10 (Net winnings = $8)
- 4th Hit – Win $14 – Rack $4 and place the opposite 5/9 for $10 (Net winnings = $12)
- You now have all inside numbers covered AND a $12 profit.
- Utilize the collect and press strategy for each number covered through the end of the roll.
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6 or 8 – Low Roller Run Up
- Place the (6) or (8) for $12 (Total $12)
- 1st Hit – Win $14
- Parlay your winnings and add $4 to your bet
- Bet is now $30 – Total investment $16
- 2nd Hit – Win $35
- Parlay your winnings and add $1 to your bet
- Bet is now $66 – Total investment of $17
- 3rd Hit – Win $77
- Take all bets down
- 1st Hit – Win $14
- Collect $126 in winnings ($14+$35+$77) from a total investment of $17
- At this point, you can either start the strategy over or wait for the next shooter
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There are many other variations out there, and if you didn’t find one you’re comfortable with above, a quick google search will uncover many, many more.
Keep in mind, no strategy will change the house edge (casino advantage) on the bets placed. The goal is find the betting strategy that works for you and your bankroll and apply it at the right times at the table.
Feel free to share your own (6) and (8) betting strategies in the comments below.
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Please visit us at BlackChipClub.com
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If you have any questions, suggestions or recommendations, feel free to leave them in the comments section below.
In the meantime…
BEST OF LUCK AT THE CASINOS!!!
The following is a glossary of terms used in the dice game craps. Besides the terms listed here, there are many common and uncommon craps slang terms.[1][2][3]
A[edit]
- ace deuce
- A roll of 3
B[edit]
- Big Red
- The number 7 or a bet for any 7 to appear
- bones
- A slang term for the dice
- box numbers
- The place numbers (4,5,6,8,9,10)
- boxcars
- A roll of or bet on 12
C[edit]
- center field
- Nine, often called Center Field Nine
- change only
- when a player buys into a game specifically with cash, the 'only' means no bets are being placed at the time of the buy in. Can also be used when a player colours in. (Dealers will say this out loud so that a player can't take a shot and say he wanted a bet on X.)
- Cheque change
- Breaking down a chip into smaller denomination chips.
- colour up
- The process of changing denominations of chips to larger denominations
- cold dice
- also known as a cold table; an expression used when players are not hitting the established point and sevening out
- come out
- 1. The initial roll of the shooter
- 2. To roll the dice when no point has been established[4]
- crap out
- To roll a 2, 3, or 12 on the come out roll. A player betting on the Pass line or Come loses on crap out, but the roll does not lose when a point is established. Don't Pass and Don't Come wins if a 2 or 3 craps is rolled on come out, but ties (pushes) if a 12 is rolled on come out. The shooter may continue rolling after crapping out.
- craps
- the numbers 2, 3, and/or 12
D[edit]
- double pitch
- In dice control, when the dice stay on axis which rarely occurs (less than 5% of the rolls), but one turns two faces more than the other. If players set the dice with the same face, such as a hard ways or 3V set, the roll may likely result in a seven.
- down
- To remove or reduce a bet, players often say 'take it down'
E[edit]
- easy way
- Rolling an even number with any combination other than doubles. Applies to 4, 6, 8, and 10 only.
- even money
- Any bet that pays out at 1:1.
F[edit]
- fever five
- A roll of 5, also called five fever
- free odds
- Simply known as odds, is the odds which can be taken or laid behind the Pass/Come or Don't Pass/Don't Come. These are paid at true odds.
- flea
- A player who bets at or near table minimum, normally for extended periods of time; very annoying.
G[edit]
- garden
- Slang for the field bet
- George
- A good tipper
H[edit]
- hard way
- Rolling a 4, 6, 8, 10 with a pair of the same number
- hi-lo
- a single roll bet for 2 or 12
- hi-lo-yo
- a single roll bet for 2, 11, or 12
- high
- A bet on or roll of 12, also see boxcars
- hop
- A single roll bet for a specific combination of dice to come out. Pays 15:1 for easy ways and 30:1 for hard ways
- horn
- A divided bet on the 2, 3, 11, 12
- horn high
- A horn bet with addition units going to a specific number. For example 'horn high ace deuce' would generally mean a 5 unit bet with 2 units going on the 3.
- hot dice
- also known as a hot table; an expression used when players are hitting the established points or rolling for long durations without seven outs
I[edit]
- inside numbers
- betting on the 5, 6, 8, 9
L[edit]
- lay
- To bet on a seven to come before a specific point number. Lays are paid at true odds with commission taken.
- lay odds
- To give odds behind a Don't Pass or Don't Come. Betting against the shooter
- Little Joe
- Point 4
- low
- a single roll bet for a 2
M[edit]
- mechanic
- A shooter who allegedly implements dice control
N[edit]
- natural
- Rolling a 7 or 11 on the come out roll
- Nina
- Rolling or betting on a 9
O[edit]
- Off
- 1. The come out roll; when no point has been established
- 2. To have a bet on the table but not in play. The bet can not be won from or lost when it is Off.
- On
- 1. When a point has been established
- 2. A bet that is in play (working).
- outside numbers
- betting on the 4, 5, 9, 10
P[edit]
- parley
- To parley a bet is to take all the winnings from the previous bet (or up to maximum allowed for bet if winnings exceed maximum) and add it to the next bet.
- press
- To double a bet, players generally say 'press it' when doubling a bet, players can also press an additional one or more units and can increase the bet less than the original bet by saying 'press X units'
- push
- a tie
S[edit]
- same bet
- To keep the previous winning bet as is. If a player says same bet it does not mean to double the bet, that is referred to as 'pressing it'
- seven out
- A roll of 7 when the point is On. All bets on Pass, Pass Odds, Come, Come Odds, Place bets, Buy bets, hard ways and any single roll bets not for a seven loses. All bets on Don't Pass, Don't Pass Odds, Don't Come, Don't Come Odds, Lay bets and any single roll bets for a seven wins.
- snake eyes
- A roll of 2
- stroker
- A player who makes bets overly complicated and/or gives dealers unnecessary additional work
T[edit]
- take odds
- To bet odds behind a Pass or Come. Betting with the shooter[5]
- take down
- See down
- true odds
- The real odds for payout where house edge is 0%
W[edit]
- working
- A bet which is in play and can be won or lost.
- whirl
- A five-unit bet that is a combination of a horn and any-seven bet, with the idea that if a seven is rolled the bet is a push, because the money won on the seven is lost on the horn portions of the bet. The combine odds are 26:5 on the 2, 12, 11:5 on the 3, 11, and a push on the 7.
- world
- See whirl
- wrong way bettor
- When a person is betting against the shooter on the Don't Pass Line.
Y[edit]
Craps Hard Way Bet Explained
- yo
- A roll or bet on 11 (6-5, 5-6), short for Yo-leven
References[edit]
Payout On 6 & 8 Odds Craps Forum
- ^'Craps Lingo'. readybetgo.com. Retrieved 2016-03-03.
- ^'Craps Etiquette and Lingo Casino Gambling Game Rules and Strategy Guide'. VegasTripping.com. Retrieved 2016-03-03.
- ^Jack Botermans (2008). The Book of Games: Strategy, Tactics & History. Sterling. pp. 545–. ISBN978-1-4027-4221-7.
- ^Craps A Smart Shooters Guide. Cardoza Publishing. pp. 24–. ISBN978-1-58042-576-6.
- ^R. D. Ellison (2001). Gamble to Win: Craps. Lyle Stuart, Kensington Publishing Corporation. pp. 42–. ISBN978-0-8184-0621-8.